| | To design accessible visuals, account for color contrast, don’t rely on color alone, make interactive elements easy to identify, provide useful alternative text for images, and test your visuals with real users. 4 min read |
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| Premature error messages, aggressively styled fields, and unnecessarily disruptive system-status messages feel bad-mannered and increase cognitive load for users during otherwise simple tasks. 7 min read |
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| The gestalt principles for visual perception make users see some graphical user interface design elements as parts of a whole, and others as being separate, and thus different. 3 min video |
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In application design, prevent users from being overwhelmed by putting things in predictable places, using a clear visual hierarchy, and taking advantage of progressive disclosure. 5 min video |
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Our recent survey of UXers shows that researchers report in a matrix style. Matrix offers benefits from both a central research team and product teams. 3 min video |
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US/Europe (Virtual) October 31 – November 4 Full-day courses Qualitative Research Series (Virtual) November 14 – 18 5 day course Vision and Strategy in UX Series (Virtual) November 14 – 18 5 day course US/Europe (Virtual) December 3 – 9 Full-day courses US/Europe (Virtual) January 21 – 27 Full-day courses Full event program describing all full-day UX training courses and the virtual conference format. |
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