| Less Than 3 Weeks till GDC! The GDC 2018 session scheduler is now available so you can start building your custom schedule with all the talks you want to attend. GDC is coming fast but you can still save $300 on your pass if you register by March 17. Need to get approval from your boss? Use our simple template to guide the conversation. Get Your Boss On Board. | | | | Bartosz Kulon Turns NBA Dreams to Game Dev Expertise Can you give us an example of a weird parkour related problem you encountered during development? Again this is something that I talk about in the lecture: A simple jump in a first-person perspective game is much harder than people would think (at least in a game where timing of jump is crucial in gameplay elements). The feel where is the correct spot to jump off vary between people (some tend to jump to soon, some tend to jump too late) so we had to implement 3 type of assist algorithms to help the player with jumping from the correct spot. | | | | Session Highlights | Yoshiro Kimura, Onion Games DESIGN TRACK | Martin Sobek, 2K Games PROGRAMMING, VISUAL ARTS TRACKS | Rebecca Ford, Digital Extremes BUSINESS & MARKETING TRACK | Nouredine Abboud, Ubisoft PRODUCER BOOTCAMP | | | | Group rates are still available! If you register a group of 10 or more people, you’ll save 10% on select pass types. |
| GDC is less than 3 weeks away but there’s still time to book your hotel for rates exclusive to GDC attendees. However, there’s a limited amount of rooms available so don’t delay. |
| | | #GDC18 GDC c/o UBM 303 Second St., Suite 900 South Tower San Francisco, CA 94107 gdconf.com |
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